booze is cheap enough already, the ability to use alcohol-based skills ain't limited by anything. whoever uses them has some booze in storage, either from farming or waiting to drink up towards his title. getting a keg or some ale out in kamadan is about three minutes shouting. thus the 'no no no, it would be too easy to use some pve skills!' is redundant.
and, as it's my personal opinion, i believe the farm titles, including drunkard, would benefit from lowering the prices of consumables needed. so i wouldn't cry if i saw alcohol at 90g/each, even though i've already got my drunkard maxed and would only further resell the alcohol.
what i don't like is another useless idea of useless item that would only take up the space. as mentioned earlier, booze is already easy to get. adding a new item to nick would lower the chance of getting other items (minis or el tonic), while giving you nothing in exchange. it's just an idea of adding an equalising item - we have el fireworks, el tonics, so lets get el sweets/alcohol. it's not needed and serves no purpose at all.
/notsigned
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